Part 4 of the Infinite talk

March 2, 2018

I was commenting to a fellow traveller today about these book reviews I’ve been doing. Some yahoos have been fouling the comment section with words to the effect of “why all this book nonsense, you should talk about birds?”

I’ve noticed that some people are unwilling to learn something unless it’s written down – overtly and obviously – in textbook format. There’s merit in that but much of what humans learn comes through osmosis. You learn by doing, or being around those who are doing [1]. I know this from time spent hanging around players ahead of myself [2]. Additionally, the lessons learned implicitly and covertly through storytelling tend to sink deeper into your subconscious that those learned by rote from textbooks.

It was with this in mind that I wrote my three memoirs to be textbooks masquerading as stories. It’s also why I continue to write book reviews on this blog [3]. It’s one thing to write a quickie eBook about Alpha Mindset For Playboys exhorting the poor reader to “develop a strong frame” or to “cultivate one’s mind and construct a solid mental map of the world”. Anyone can write that [4]. I think it works better to lead by example and show the frame being built and the mental map being filled in with details.

Still, for those of you who need it all in bullet points and simple obvious language, here’s the next part of the Daygame Infinite talk.

If you’d like a textbook that makes everything really obvious and in-your-face you might want to try Daygame Infinite, available by clicking here. You won’t be challenged by subtly or nuance.

[1] Mirror neurons are a wonderful thing
[2] And also Jimmy Jambone
[3] For as long as I’m actually making reading a major personal goal
[4] And indeed pretty much everyone does, to judge from Amazon and blogging


  1. The solution is to put this “non-game” stuff to another place. Win/Win. [Just don’t read those posts. They are clearly labelled and I’m not charging you money for them. K.]

  2. Jimmys blog is a fucking masterpiece but yours is still tons better, couldnt come up with an better compliment [Lol, I sent him a screen cap of this. K.]

  3. I’m still working through daygame infinite, so I like the book related posts as a change of pace. Reminds me of your old count Cervantes blog. It’s about being well rounded. [I’m very deliberately trying to channel the Cervantes themes. K.]

  4. Krauser, I love your writings on history and reading your stories. So to people who hate it, that is a good thing.
    Remember the concept of polarization, and how you attract the right people to the degree you’re willing to repulse the wrong people. That is it at work.
    Yes, I love your stories. And yes, I might seem to be a guy now who is into textbook format checklists. I would like to suggest something:
    Could you in the edit of Mastery add what checkboxes you look for at each stage of the interaction and how you know you’ve got them?
    I know you moved beyond “stage based” game into “checkbox based” game, so a section on that and how to make the model flow more like you said in this video how you can freeflow all the time between vibing and investing and spiking would be great. Taking your time with this final textbook work you are doing will simply make this masterpiece a second chef d’oeuvre after Infinite. [It’s a good idea but I’m afraid the content for Mastery is already finished. It’s not a major update. As to the polarisation: “You have enemies? Good. That means you’ve stood up for something, sometime in your life” – Churchill. I don’t wish to be one of C.S.Lewis’ “men with no chests”. K.]

    • I understand K. And btw, a series of youtube videos / presentations on the details of “checkbox based” game would be a great idea for the launch of the updated Mastery.
      That will be very unique, share-worthy content that can draw a lot of eyeballs. So will get more people to buy Mastery, Infinite and into the Nick Krauser brand.

  5. I like this idea of “Building The Frame.” Would appreciate some thoughts or a post on how you are currently doing that. Cheers

  6. I support and enjoy your book reviews.
    Heroic fiction provides the notion of patterns of adaptive behaviour, even if the plot lines seem distant from the grind of daygame approaches,
    Subconsciously and metaphorically, both are slaying dragons. Fear mainly.
    Jordan B Peterson explains these patterns and the importance of Jungian archetypes here:
    Enjoying Daygame Infinite by the way, particularly the Vibe section.

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